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Interface Woes

Wednesday February 3rd, 1999

Computer Games Online has posted a new column by Andy Backer, which mentions several recent RPG's. Here's what he had to say about Return to Krondor:

Return to Krondor is also quite short for a CRPG (it only took me a week to play through) but Feist's story, characters and dialogue gleam with professional polish.

Krondor, however, has an interface that isn't very intuitive. Picking up objects, putting them in inventory, selecting spells, casting them and maneuvering around Krondor by using the map are tasks initially quite confusing to some players.

I called a friend who was just beginning to play Krondor and asked, 'How's it going?'

She sighed, 'I played an hour and quit.'

'Just an hour?'

'I don't like to play games that make me feel stupid.'

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